Post by Sun Quan on Jul 14, 2005 17:10:15 GMT
Okay, this is probably the bit where you have to pay the most attention to.
Firstly, listen to the battle mods, they decide what goes on, but most importantly, ensure that everything runs smoothly for you. They will decide the dmage after an attack is made, they will decide upon a reasonble death number. So if you have 6,000 troops, and you are attacked, you are not gonna loose 5,500 troops straight away. The battle mods will take into account the troops types, so for exmple, cavalry will do more dmage to bowmen rather than spearmen. Next, you must be in the right place a the right time, so you can't just pop-up anywhere, you have to start where you are ordered to. Also, if you are don't belong to a certain force, you can't just start in their camp, or any of the other regions they control, a line of starting will be said for every battle. Please do not double post, wait until your turn again, and you can't do loads of things in one single turn, you can't for example move somewhere, cut down some trees, move again etc. You can only advance once per turn. When moving from location to location, when you have moved long enough in the previous thread, you may move to the next location. Your first move should be setting up your formation when you reacha new thread, you cannot move there, and then advance.
In case of a duel occuring, your unit is automaticly stopped, until the duel is over. All troops used in the battle by you must be in your sig, if they aren't, it will be assumed you have none. Remember to update your troop numbers as they die.
Firstly, listen to the battle mods, they decide what goes on, but most importantly, ensure that everything runs smoothly for you. They will decide the dmage after an attack is made, they will decide upon a reasonble death number. So if you have 6,000 troops, and you are attacked, you are not gonna loose 5,500 troops straight away. The battle mods will take into account the troops types, so for exmple, cavalry will do more dmage to bowmen rather than spearmen. Next, you must be in the right place a the right time, so you can't just pop-up anywhere, you have to start where you are ordered to. Also, if you are don't belong to a certain force, you can't just start in their camp, or any of the other regions they control, a line of starting will be said for every battle. Please do not double post, wait until your turn again, and you can't do loads of things in one single turn, you can't for example move somewhere, cut down some trees, move again etc. You can only advance once per turn. When moving from location to location, when you have moved long enough in the previous thread, you may move to the next location. Your first move should be setting up your formation when you reacha new thread, you cannot move there, and then advance.
In case of a duel occuring, your unit is automaticly stopped, until the duel is over. All troops used in the battle by you must be in your sig, if they aren't, it will be assumed you have none. Remember to update your troop numbers as they die.